Tactical Gloves

I was tasked with modeling and texturing tactical gloves for UE5 metahuman avatar customization library. These are being implemented into a project by NULLFRAME. I referenced cyberpunk aesthetics, tactical gloves, and tech wear fashion. I also added in some color maps for the cables so my producer would be able to change the colors to something more fitting.

Software Used:

  • Zbrush
  • Maya
  • Substance Painter
  • Beauty renders done in Unreal Engine 5
  • Topology renders done in Marmoset Toolbag